Global Games Market Analysis, Segmentation, Competitors Analysis, Product Research, Trends and Forecast by 2025

The Global Games Market is expected to grow with a double digit CAGR during the period 2018 – 2025. The factors such as increasing penetration of internet, growing adoption of PCs and smartphones, continuous advancements in technologies, emergence of virtual reality (VR) and powerful marketing strategies adopted by the game developers are the major drivers for the global gaming market. However, the issues such as piracy, laws and regulations, and concerns relating to fraud during gaming transactions are expected to hamper market growth.

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 Global Games Market & Forecast – By Device (2013 – 2025)

  1. Smartphone
  2. Tablet
  3. Console
  4. Browser PC (Casual Web Games)
  5. Boxed/Downloaded PC (PC/MMO)

 Global Games Market & Forecast – Regional Analysis (2014 – 2025)

  1. North America

United States
Canada

  1. Asia Pacific

China
Japan
Republic of Korea
Australia
Taiwan
Indonesia
India
Thailand
Rest of Asia Pacific

  1. Europe, Middle East & Africa

Germany
United Kingdom
France
Spain
Italy
Russia
Czech Republic
Turkey
Saudi Arabia
Ukraine
Poland
Romania
Egypt
Iran
UAE
Rest of EMEA

  1. Latin America

Mexico
Brazil
Argentina
Columbia
Venezuela
Rest of Latin America

 Global Games Market – 25 Companies Gaming Revenues Analysis (2014 – 2025)

  1. Tencent
  2. Sony
  3. Activision Blizzard
  4. Microsoft
  5. Apple
  6. Electronic Arts (EA)
  7. NetEase
  8. Google
  9. Bandai Namco
  10. Nintendo
  11. Square Enix
  12. Warner Bros
  13. Ubisoft
  14. TakeTwo Interactive
  15. Nexon
  16. Mixi
  17. Netmarble
  18. Cyber Agent
  19. GungHo Entertainment
  20. DeNA
  21. NCSoft
  22. Konami
  23. Sega Sammy Holdings (formerly just Sega)
  24. Zynga
  25. Other

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Few Major Points Of TOC :

PART 1 : Executive Summary

PART 2 : Market Definitions

PART 3 : Global Games Market, Number of Gamers & Forecast (2013 – 2025)

PART 4 : Global Games Market Share & Forecast (2013 – 2025)

PART 5 : Global Games Market & Forecast – By Device (2013 – 2025)

PART 6 : Global Games Market, Number of Gamers & Forecast – By Region (2013 – 2025)

PART 7 : Asia Pacific Games Market, Number of Gamers & Forecast

PART 8 : Global Games Market – 25 Companies Gaming Revenues Analysis (2014 – 2025)

PART 9 : Global Gaming Industry: Key Trends

PART 10 : Global Games Market – Driving Factors

PART 11 : Global Games Market – Challenges

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